In the game, the player plays mini games in random order. Every morning we had a meeting where we distributed the tasks of the day to each member of the group. At the beginning of the cycle we decided on the goals we wanted to achieve in this cycle. Git and Trello were used for project management. I received instructions from designers and the graphic designer, so I was able to focus more on the technical side rather than the design. I was responsible for the technical implementation of the game. The development team consisted of four to six members. So we decided to make a mobile game that promotes media literacy. The task of our team was to develop solutions in the fight against fake news. Project & team Team FakeLAB’s logoĪs I mentioned, this project was part of my studies at Oulu DevLAB. The game itself is available on Google Play store. In this article I will tell you more about the development process and technical stuff. This project was part of my studies at Oulu DevLAB. Bucketheads is a mobile game designed to promote media literacy.
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